Wednesday, 21 December 2011
Wednesday, 14 December 2011
Diamonds are forever.....you aren't
Tuesday, 13 December 2011
Garmz
So ive been pretty busy at the moment, working partime behind the counter and trying to do a few bits and bobs. I cant talk about anything officially on here but ive got a very very cool project in the pipelines thats going to be pretty daymn fun. More on that another time though ;).
I finished a character for Garmz apparel a few days ago. this is the outcome. i don't really work in this style so it was nice and refreshing doing it.
Check out their stuff on
http://www.facebook.com/pages/Garmz-Apparel/199509710090455
Monday, 21 November 2011
pretty much finished
Sunday, 20 November 2011
Four owls WIP
Friday, 18 November 2011
ASTROID BOYS
Im Back
so im back from Chicago now, i had learnt a lot from this project, hopefully when its done i will post up the final result. But for now i need to find another job. Times are hard these days and right now i don't have the portfolio to get a job in the place i want so what im going to do is work on my showreel for a while. In the mean time i am going to be using my creative skills to get a job else where. Right now i have been given the opportunity to work for Bea couture, a Kent based bridal designer who needs to revamp her image.
Saturday, 15 October 2011
Calabash studios
I have been in talks with a studio in chicago called Calabash Animation, they create Animated adverts for Products such as Luckycharms Cereal and Trix yogurt
This is one of their luck charm adverts to see what they produce
I managed to get work with them as a freelancer on their new project which is actually quite exciting. I cant tell you anything right now, but for my first working project its actually a pretty good piece to start on.
This is one of their luck charm adverts to see what they produce
I managed to get work with them as a freelancer on their new project which is actually quite exciting. I cant tell you anything right now, but for my first working project its actually a pretty good piece to start on.
Wednesday, 12 October 2011
Living in america!
so i am messing around with some modelling lately, this is a house i have created in the style of one of Brittney lees illustrations. its not really finished or textured yet so still have a fair bit to do but once its done i think its going to look pretty dope!
P.S sorry about the lame angle, but i am having mouse issues! laaaaame
Tuesday, 11 October 2011
Lonely
ok so this is a style that im trying to get right, its a Brittney lee style of painting. I love her style of painting. What i've tried to do here is to use the gradient tool to get a nice shade and blend of colours. today i think im going to model some stuff up! so probably more mosts later in the day! :) i should be starting work this week, so fingers crossed! once the job is 100% secure ill let you know what studio it is.
Monday, 10 October 2011
Stargate piece
Stages
Things are really hectic for me at the moment, i have secured a freelance job in Chicago, so i am just finishing off the paperwork for that, but while im doing that i thought i would upload some photos. These are some photos of the original vine house piece. As you can see the pencil drawing was really different from the fine liner finish.
Thursday, 6 October 2011
A House of Vines
Wednesday, 3 August 2011
Fantasia CV
So i have been really lazy recently, lazy but at the same time i've been working loads! if that makes sense! 'ive been getting my CV together which has been quite strenuous, because i am a bit of a perfectionist it took me 3 different CVs to finally get one i liked! the first ones were too feminine. I just thought it was giving off the wrong impression of me.
This was the image i used on my final one, it is inspired by Disneys 'Fantasia'
I am going to do a couple others like this, because i feel it really works
Wednesday, 20 July 2011
Updated Pinup
Tuesday, 19 July 2011
Pin up series
Saturday, 16 July 2011
Red Alert
Friday, 15 July 2011
Flowers in Love
Tuesday, 12 July 2011
Monday, 11 July 2011
Mermaid Update
For some reason i woke up at 8 this morning!
urgggghh! Now my normal morning consists of me drawing something, but i decided to update one of my old drawings! ive been needing to do this for a while! so here it is! my nearly nearly nearlyy! finished painting!
unfortunately studying animation has made me a perfectionist so i will keep on updating this image untill i am totally happy with it!! :) enjoy!
Saturday, 9 July 2011
Monday, 23 May 2011
My last submittal
So i finally handed in my last project at university, it has been a roller coaster but am amazing experience.
I just wanted to evaluate my work in this project. The collaboration project was an exciting experience working with a large community of people to achieve one goal. I have realised that i would rather work on a large project than my own animations. It feels more satisfying knowing your work is going to put into a film. The spyder chase scene was a fun little project too, i created a short chase sequence with my friend chris while he was animating a man free running i animated a robot chasing him. it actually ended up working quite well! i had created a quick flying sequence for the chase scene that i thought could be quite nice, but we decided not to use it in the end. Unfortunately we had to create and finish it within a week or so as the rust project i have been working on collapsed due to poor rigging.
I am really happy with my single character performances, the female one, i feel needs some more work, but the 5 second male piece works really well in my opinion, the only thing is that the arms on the rigs were a little fragile to work with so it was quite a delicate procedure to animate the scenes.
The horse rigs worked really well, but for some reason i couldn't render out the walk cycle, the play blasts worked fine and so did the view port, but whenever i rendered it out the animation would go a little weird. i think this is something ill have to look at as i really want the walk in my final showreel.
I just wanted to evaluate my work in this project. The collaboration project was an exciting experience working with a large community of people to achieve one goal. I have realised that i would rather work on a large project than my own animations. It feels more satisfying knowing your work is going to put into a film. The spyder chase scene was a fun little project too, i created a short chase sequence with my friend chris while he was animating a man free running i animated a robot chasing him. it actually ended up working quite well! i had created a quick flying sequence for the chase scene that i thought could be quite nice, but we decided not to use it in the end. Unfortunately we had to create and finish it within a week or so as the rust project i have been working on collapsed due to poor rigging.
I am really happy with my single character performances, the female one, i feel needs some more work, but the 5 second male piece works really well in my opinion, the only thing is that the arms on the rigs were a little fragile to work with so it was quite a delicate procedure to animate the scenes.
The horse rigs worked really well, but for some reason i couldn't render out the walk cycle, the play blasts worked fine and so did the view port, but whenever i rendered it out the animation would go a little weird. i think this is something ill have to look at as i really want the walk in my final showreel.
Wednesday, 18 May 2011
Starting Rendering
So i have been really really busy recently, a lot of late nights and early mornings!
I am slowly getting there, finishing of my pieces is quite a challenge as this has been such a long project! and being an animator i will still rip my animation to pieces! But.... i am really happy with my performance this year, to be honest i did't really keep to my schedule but my work rate has been consistant this year. i had a real drive to try to improve my animations to get better and better. You can really see this improvement in my work.
At this point ive finished the animations on most of my creatures and collaberation projects, i have a little tweaking to do for the rest. So i rendered my first Animation today, the Dino run cycle. and its looking good!
Im really looking forward to showing you guys my work!
:D
I am slowly getting there, finishing of my pieces is quite a challenge as this has been such a long project! and being an animator i will still rip my animation to pieces! But.... i am really happy with my performance this year, to be honest i did't really keep to my schedule but my work rate has been consistant this year. i had a real drive to try to improve my animations to get better and better. You can really see this improvement in my work.
At this point ive finished the animations on most of my creatures and collaberation projects, i have a little tweaking to do for the rest. So i rendered my first Animation today, the Dino run cycle. and its looking good!
Im really looking forward to showing you guys my work!
:D
Saturday, 14 May 2011
updated chase scene
This is an update of the shot!
i am really enjoying animating this piece, and i think you can tell from the standard.
the rig is really simple to use, but the legs can be a little tricky. I really thing that robotic and creature animation is the way forward for me, but lets see.
NEW PROJECT
ok, so less than a week to the deadline and we have started a new short film :o
Unfortunately the rigs for rust didn't work properly and we had to drop it because of time restrictions. So Chris and I decided to create our own cinematic. This short film was visualised within a couple of hours, and i think its going to actually look quite good. Its not a long film so dont expect anything extravagant.
but heres a quick snippet of what i have done so far.
hope u like!
Unfortunately the rigs for rust didn't work properly and we had to drop it because of time restrictions. So Chris and I decided to create our own cinematic. This short film was visualised within a couple of hours, and i think its going to actually look quite good. Its not a long film so dont expect anything extravagant.
but heres a quick snippet of what i have done so far.
hope u like!
Wednesday, 11 May 2011
Dancing in love
Friday, 6 May 2011
Colour adjustments
I played around with the hue of the Images, i actually really think they work! For my final image i will most probably keep to the original, but its nice to know what else works with this image, for possible future use! i wanted to achieve a Trippy, Hippie style with eh hue adjustments, and i think they work perfectly. I will most probably retouch the image slightly in the near future just to polish of the piece really.
Don't Abandon Us
This is a slightly updated Animation, In this i have smoothed out alot of the curves and tried to get all the little kinks out. There is still a few problems, and i still need to render to make sure the lip sync fits! once i have animated it all, i will re texture her, and light the scene, as well as create the background.... theres alot of work to do!
The last thing i have left to animate is the hair, i have never really animated hair so this could be a challenge, the main thing is, is to get the weight of the hair constant, and not make it look too heavy, then too light.
The next update should hopefully be a nearly finished animation
Thursday, 5 May 2011
LET YOUR IMAGINATION GROW
this is the finished painted piece that i have been working on, this piece was the influence for my website with the title 'Let Your Imagination Grow'. The piece shows a girl reading a book, but as she is reading it her imagination grows and all these beautiful plants and colourful smoke starts to appear.
The idea was that hopefully people start to use the full potential of their imagination more.
'The imagination is more important than knowledge'
15 Day Countdown
So i've only got 15 Days till i submit my work, I STILL HAVE A LOT TO DO! ouch.
I want to talk about my progress so far. This year has been very different from last year, i know a lot more about the business of animation and the process of it. This point last year i had a lot more work to do, and the quality of animation was a lot worse. Understanding how to animate personalities in characters was something that i hadn't quite gripped until now, i'm not saying i'm a professional at it but i know much more now.
Now its coming to the end of my education i need to really ask myself what i want to do with this trade. I find i am better at animating creatures and the body mechanic style of animation rather than the character based animation you see in pixar!
To be honest i think i really have to work in the industry to see which style i feel more comfortable working in! The reason i wanted to work in the computer animation industry was because of epic Hollywood blockbusters like Transformers and i think that's where i would feel the most comfortable working on.
I want to talk about my progress so far. This year has been very different from last year, i know a lot more about the business of animation and the process of it. This point last year i had a lot more work to do, and the quality of animation was a lot worse. Understanding how to animate personalities in characters was something that i hadn't quite gripped until now, i'm not saying i'm a professional at it but i know much more now.
Now its coming to the end of my education i need to really ask myself what i want to do with this trade. I find i am better at animating creatures and the body mechanic style of animation rather than the character based animation you see in pixar!
To be honest i think i really have to work in the industry to see which style i feel more comfortable working in! The reason i wanted to work in the computer animation industry was because of epic Hollywood blockbusters like Transformers and i think that's where i would feel the most comfortable working on.
Saturday, 30 April 2011
Prince of Egypt dialouge WIP
this is the full animation of the prince of egypt dialogue, the play blast is running slow so the animation lags slightly, i can see quite a few problems in this piece but its definitely getting there.... :)
Friday, 29 April 2011
Horse Cycle (1st submittal)
This is the run cycle for my first submittal for my show reel. i will most probably smooth out some of the animation for my final.
I have looked at this cycle so much that i cant see all the problems with it. Hopefully i receive good feed back from this cycle.
I have looked at this cycle so much that i cant see all the problems with it. Hopefully i receive good feed back from this cycle.
Wednesday, 27 April 2011
Animated aliens
This is the finished animation scene for the VFX project. Now it needs to be textured and rendered out then combined with the footage taken.
I have tried to create some interaction between the aliens so they look more like an intellectual race.
The top video is my first attempt at animating the scene, as you can see the alien is blocking out the other, so I needed to create a way that the aliens could all be shown.
The second video is my final attempt.
Im looking forward to the final result.
I have tried to create some interaction between the aliens so they look more like an intellectual race.
The top video is my first attempt at animating the scene, as you can see the alien is blocking out the other, so I needed to create a way that the aliens could all be shown.
The second video is my final attempt.
Im looking forward to the final result.
Tuesday, 26 April 2011
horse gallop
i have been working on a horse gallop for a while now, this is the out come.
i still am working on this. After a looking at it on vimeo i think i should be a little faster. but im pretty happy with the results so far!
the final video will be lit up and look quite professional... i hope :P
i still am working on this. After a looking at it on vimeo i think i should be a little faster. but im pretty happy with the results so far!
the final video will be lit up and look quite professional... i hope :P
Monday, 25 April 2011
Vfx Film
So for one of my collaboration projects i am working on a Vfx Film two guys on my course are directing. The film is similar to the halo reach advert. The film is basically a mini war scene between cadets ( who have been filmed) and aliens ( which i will be animating).
Here are a few animated scenes which i have animated so far, some are still WIP.
I am not the only person animating on this film there are around 5 other animators. im looking forward to the final outcome.
Here are a few animated scenes which i have animated so far, some are still WIP.
I am not the only person animating on this film there are around 5 other animators. im looking forward to the final outcome.
Saturday, 16 April 2011
Let your imagination grow.
i haven't uploaded any of my artwork for a while, things have been very busy.
im in the last 2 months of my education so i have focus primarily on my animation.
For one of my modules i have to create a final image, and this will be it.
i plan to paint it digitally, having her in normal colours but everything else around her extremely bright!
Friday, 8 April 2011
Horse walk cycle Wip
This is my first attempt at a animating a horse, i have mainly focused on trying to get the timing in the legs more than anything. Still needs a good ol smooth out.
For my showreel i hope to have a Horse walk cycle and a horse gallop cycle.
A horse is meant to be a hard horse to animate and i wanted to include some real challenges in my showreel so hopefully Production companies see that i can animate well.
For my showreel i hope to have a Horse walk cycle and a horse gallop cycle.
A horse is meant to be a hard horse to animate and i wanted to include some real challenges in my showreel so hopefully Production companies see that i can animate well.
Untitled from Michael Das on Vimeo.
Monday, 4 April 2011
Stay Tuned
Through my blog, there is obviously a lot more Illustration than Animation, at the moment i have been focusing on my Animation in the last few months because my course has very little that encourages Concept art and illustration for animation. I hope to soon put on my animal walk cycles.
In this blog i am going to start using a lot more of my hand drawn work, this is actually what my strongest talent is, but for some reason i haven't been using it on my blog.
Stay tuned.
In this blog i am going to start using a lot more of my hand drawn work, this is actually what my strongest talent is, but for some reason i haven't been using it on my blog.
Stay tuned.
Sunday, 3 April 2011
Animal animation problems
Ok, so the plan for my show-reel was too have 20 seconds of great lioness animation, including a lion hunt and chase where the true elasticity of lions are shown, as well as several chained lioness attacks where the lioness is held back by a chain.
Unfortunately after trying to use the rigged model there were some problems with the mesh that meant that the model is unusable.
This was not due to a poor rig it was due to the model itself not being created to an industry level, the model was made by someone outside of university.
Due to this i have had to change around my show-reel, instead i have created two different horse cycles, and one rapture walk cycle.
Unfortunately after trying to use the rigged model there were some problems with the mesh that meant that the model is unusable.
This was not due to a poor rig it was due to the model itself not being created to an industry level, the model was made by someone outside of university.
Due to this i have had to change around my show-reel, instead i have created two different horse cycles, and one rapture walk cycle.
Saturday, 12 March 2011
Lioness Rig
This is a Rig one of my talented friends made for me to do some nice hunting animations with.
I am really looking forward to using it!!!
if you want to see more of her stuff out check it out at
http://danimation-x.blogspot.com/
I am really looking forward to using it!!!
if you want to see more of her stuff out check it out at
http://danimation-x.blogspot.com/
Saturday, 5 March 2011
MAGIK MOMENTS ( new blog)
I started a separate blog. it focuses on Images, Music and Videos that inspire me. I think it is important to keep a diary like this as there is so much creative work out there it is hard to keep a track on all of the influences in my life.
I always search for other peoples work to help evolve my creativity and imagination. i feel that this is an important part of being an artist.
Magik moments.
http://magikalmoments.tumblr.com/
check it out!!
I always search for other peoples work to help evolve my creativity and imagination. i feel that this is an important part of being an artist.
Magik moments.
http://magikalmoments.tumblr.com/
check it out!!
Thursday, 3 March 2011
All my Life
Prince of Egypt : Dialogue from Michael Das on Vimeo.
This is a piece of dialogue from 'The prince of Egypt' this is only a 5 second extract from a 23 second clip.
It is still a Work in progress so hopefully the final piece will look great.
Elderly Gent
Untitled from Michael Das on Vimeo.
This is a loop i animated for one of my uni projects. It was one of the first animations done in Autodesk Maya. there are a few problems. but i am actually happy with it. i always strive to do better, which is good. I learnt that everyone starts from somewhere.
Wednesday, 16 February 2011
super katie!
OK so I haven't really posted much up recently I've been working pretty intensely.
This is actually a present for one of my very good friends who is leaving Cardiff to go on to do better things!
So I decided to do an illustration of her as a superhero! I didn't want to do something simple I wanted to push myself so I chose to have a lot of fire and lighting in my image. I think it works quite well.
And oh if you cant tell, she's smoking a cigar. ( even though i have never seen her actually smoke a cigar)
I will put up the process of my drawing in a few days.
SUPER KATIE!!!! TO THE RESCUE!!!
Thursday, 20 January 2011
Sea Sight.
i finally managed to finish this off, its looking pretty sweet. the lighting wasn't exactly how i imagined it, but not too bad!! i tried and tried to get that Disney smile but for some reason it just didn't work so i threw a beard on him, i think it suits him quite alot and then gave the mermaid a little mermaid feel with the red hair!
if you know anyone that wants illustrations done please email me or facebook me.
Friday, 14 January 2011
mermaid wip
I have this overwhelming feeling to do a mysterious mermaid piece. this is how far i got today, i can see it progressing into something quite nice. The hardest part of this is actually getting that Disney smile without making him look creepy!
the final image will be set at night so i am focusing on getting the lighting looking right. This is actually my first attempt at a well lit scene so I'm not hoping for anything amazing.
Wednesday, 12 January 2011
Rust concept art
Here are a few concept art pieces ive done for a game cinematic i am working on.
I recently saw Tron so there is a huge influence from that. I really like the Look of the neon lights against a black surface. There wasn't much direction for this artwork, it was more of me just going for it and seeing what i could come up with. The more i draw the more i remember how much i love it!
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